Plate 01 — Maria Tash
Trying on a piece of jewellery that isn't on the ear
YouTube — loads on click- Full Three.js implementation
Technical ownership of the entire 3D layer inside a React application: scene architecture, render loop, and integration into the purchase funnel.
- Accelerated collision detection
Integrated
three-mesh-bvhto test jewellery against jewellery and against the ear in real time — a tree traversal instead of a per-triangle test. - Custom GLSL shaders
Realistic gemstone rendering: brilliance, dispersion and perceived depth beyond what a standard PBR material can reach.
- Real-time ear deformation
The ear geometry responds to the piece placed on it, so the fit stays believable whatever combination the shopper picks.
Target held 60 FPS on mobile
Engagement length 20 months
Try it Open the live tool →
- Client
- Maria Tash
- Role
- 3D implementation lead
- Stack
- React · Three.js · GLSL
- Live at
- mariatash.com/TASH-Studio
- Plate
- 01 / 05
